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THREE.GLTFLoader: Duplicating UVs to support aoMap.

Open wxbo22 opened this issue 7 months ago • 0 comments

在VisionKit 中加载glb,3D呈现黑色,但是用官方的3d文件没有问题! 以下是问题: 1.THREE.GLTFLoader: Duplicating UVs to support aoMap. 2.THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0

wxbo22 avatar Jun 26 '25 09:06 wxbo22