Retina Support
Any way to implement retina support? Canvas is blurry on retina displays, etc.
I've used this before, but can't seem to get it to work within your code:
// retina conversion
if(window.devicePixelRatio == 2) {
canvas.setAttribute('width', 800);
canvas.setAttribute('height', 160);
ctx.scale(2, 2);
}
@mbarwick83 Check out my pull request. If you can't wait until it gets merged in, just see the small code snippet to copy & paste into the source. I took your code and modified it to fit in dynamically into the plugin source.
Just pushed an update on this request including a minified version tagged at 2.1.0, let me know if that works.
@websanova It seems not working on some devices like samsung. Any one fix that?
Sorry, no samsung device to test on here. I assume that it just isn't a high quality canvas? Or is there something else going on?