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CCT Capsule doesn't match the PhysicsMesh capsule

Open arya3d opened this issue 3 years ago • 1 comments

Describe the bug Character Controller capsule doesn't match physx capsule and so you can stand on the head of the avatars / NPCs

To Reproduce Steps to reproduce the behavior: Load a vrm ( avatar ) and try to stand on the avatar's head

Expected behavior Avatar should have proper cct physics

Screenshots image image

arya3d avatar Aug 12 '22 12:08 arya3d

Better to match the character controller with this: https://github.com/webaverse/app/pull/3493

jakezira avatar Aug 12 '22 16:08 jakezira