optimize_draw_call
optimize_draw_call copied to clipboard
for CocosCreator
Optimize Draw Call Demo
Only for CocosCreator
The core file is assets/Script/Lib/OptimizeDrawCall.ts. You can copy it to your project.
Topic: https://forum.cocos.com/t/draw-call/80902
DEMO
- [x] common prefabs(bag)
- [x] rank(scroll view)
DONE
- [x] support multiple paths(Now, you can also use multiple nodes that contain this Component to do it)
- [x] support multiple root nodes
- [x] support inactive nodes
TODO
- [ ] support proxy mode(when you destory optimized node's parent, it will not destory automatically)