rusty_jsc
rusty_jsc copied to clipboard
Rust bindings for the JavaScriptCore engine.
JavaScriptCore API for Rust
This library provides a Rust API for the JavaScriptCore engine with the following goals:
- High-level API like the JavaScriptCore API for Swift
- Wrap the low-level C++ API instead of
jscto avoid the dependency to GTK.
Getting Started
Implementing a JavaScript runtime
Please check out PunJS for an example of how to implement a JavaScript runtime with rusty_jsc.
Evaluating a JavaScript script
use rusty_jsc::{JSContext};
fn main() {
let mut context = JSContext::default();
match context.evaluate_script("'Hello World!'", 1) {
Ok(value) => {
println!("{}", value.to_string(&context).unwrap());
}
Err(e) => {
println!("Uncaught: {}", e.to_string(&context).unwrap())
}
}
}
Callbacks from JavaScript to Rust
use rusty_jsc::{JSContext, JSValue};
use rusty_jsc_macros::callback;
#[callback]
fn greet(
ctx: JSContext,
function: JSObject,
this: JSObject,
args: &[JSValue],
) -> Result<JSValue, JSValue> {
Ok(JSValue::string(&ctx, format!("Hello, {}", args[0].to_string(&ctx).unwrap())))
}
fn main() {
let mut context = JSContext::default();
let callback = JSValue::callback(&context, Some(greet));
let global = context.get_global_object();
global.set_property(&context, "greet", callback).unwrap();
match context.evaluate_script("greet('Tom')", 1) {
Ok(value) => {
println!("{}", value.to_string(&context).unwrap());
}
Err(e) => {
println!("Uncaught: {}", e.to_string(&context).unwrap())
}
}
}
Passing functions to a callback
use rusty_jsc::{JSContext, JSObject, JSValue, JSString};
use rusty_jsc_macros::callback;
#[callback]
fn greet(
ctx: JSContext,
function: JSObject,
this: JSObject,
args: &[JSValue],
) -> Result<JSValue, JSValue> {
// Parse the argument as a function and call it with an argument
let callback_function = args[0].to_object(&ctx).unwrap().call(&ctx, None, &[JSValue::string(&ctx, "Tom")]).unwrap();
Ok(callback_function)
}
fn main() {
let mut context = JSContext::default();
let callback = JSValue::callback(&context, Some(greet));
let global = context.get_global_object();
global.set_property(&context, "greet", callback).unwrap();
match context.evaluate_script("greet((name) => 'Hello, ' + name)", 1) {
Ok(value) => {
println!("{}", value.to_string(&context).unwrap());
}
Err(e) => {
println!("Uncaught: {}", e.to_string(&context).unwrap())
}
}
}
FAQ
What about the other JavaScriptCore bindings for Rust?
The wrappers in rusty_jsc are built against <JavaScriptCore/JavaScript.h> header rather than the jsc variant that requires GTK.
Why JavaScriptCore when there's already rusty_v8?
Bun has shown that JavaScriptCore is a worthy contender to V8 on the server-side, so let's bring it over to the Rust ecosystem as well.
How were the C++ low-level bindings generated?
I first used bindgen to do the rough conversion of JavaScript/JavaScript.h header and then cleaned it up by hand.
The plan is to maintain the low-level bindings by hand.