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Not working in android

Open hammadalibutt opened this issue 6 years ago • 0 comments

I have use your project and it is working find in unity editor but not working in android. Please provide solution for android mobile as well. I will be thankful to you.

This exception is thrown by android mobile

04-25 09:50:12.698 13709-13740/? E/Unity: DllNotFoundException: PlyLoader at (wrapper managed-to-native) PlyLoaderDll.LoadPly(string) at TestLoader.Load (System.String folder) [0x0004f] in <03d2f3a35d0b4512803d42e38e97fba7>:0 at UnityEngine.Events.InvokableCall1[T1].Invoke (T1 args0) [0x00011] in <07e4b01d268e49d9893add5a5bf8a7f1>:0 at UnityEngine.Events.CachedInvokableCall1[T].Invoke (System.Object[] args) [0x00001] in <07e4b01d268e49d9893add5a5bf8a7f1>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <07e4b01d268e49d9893add5a5bf8a7f1>:0 at UnityEngine.UI.Button.Press () [0x00027] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[

hammadalibutt avatar Apr 24 '19 13:04 hammadalibutt