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Corrupted map when loading coast buildings

Open jeanguyomarch opened this issue 8 years ago • 0 comments

If a pud contains a coast building (shipyard, refinery, foundry), the buildings will silently be removed by the tile placement, and yield a corrupted map that cannot be saved.

Maybe related to #35.

jeanguyomarch avatar Jun 13 '17 13:06 jeanguyomarch