Allow for higher-fidelity synced floats
What's the idea?* Up until now, the only practical way to set a float was using the radial puppet menu - which was not very precise, so having an 8-bit fixed point "float" value being the only non-integer synced value was not that big of an issue. With OSC, however, it is now possible to send much more precise values, and so it would be useful to provide a way to configure a float parameter that is synced with more than 8 bits of fidelity - or for that matter, is in fact a float.
Is there another way? https://github.com/seanedwards/vrc-worldobject/blob/main/docs/parameter-multiplexing.md describes a way to achieve a higher fidelity fixed-point number sync by separating the sync into a coarse and fine position, but it requires a complex setup.
Additional context This is a spinoff of #15 and probably should not be implemented until the parameter bit quota is raised. Once it is raised, however, it would be good to not need complex multiplexing setups.
also mentioned in #37