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Added some memory deallocation to allow SimpleGUI instances to be created / destroyed

Open onedayitwillmake opened this issue 14 years ago • 0 comments

I added some simple unregistering of events on the destructor function, as well as a matching removeControl method. Additionally, and perhaps this is not by design it seemed useful. I also made float and int value labels display the current value.

Screenshot

onedayitwillmake avatar Oct 11 '11 18:10 onedayitwillmake