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Golang bindings to the Qt cross-platform application framework.

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2017/11/10 13:54:12 Failed to load qtdrv.ui.dll: Module not found. I build with this command: env GOOS=windows GOARCH=amd64 CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc CXX=x86_64-w64-mingw32-g++ go build -ldflags "-r ." -o bin/out.exe

go build NewWidget.go # github.com/visualfc/goqt/ui /usr/bin/ld: cannot find -lqtdrv.ui collect2: error: ld returned 1 exit status My Code : ![image](https://user-images.githubusercontent.com/50047969/92235401-48270300-eebc-11ea-92c8-44e11db9bb31.png) Linux raif 5.3.0-51-generic #44~18.04.2-Ubuntu SMP Thu Apr 23 14:27:18 UTC...

QT runs on android and IOS, so i am curious if your interested in supporting mobile.

I try to build it on CentOS7, and got the following error. `qmake-qt5 "CONFIG+=release"` `Project ERROR: Unknown module(s) in QT: uitools` The solutions on Internet are all for Ubuntu. No...

goqt + go 1.9 + os.exec + fsnotify on Linux 64bit Call to exec.Command(...).Run() fails on process.wait() with messages: ``` signal 17 received but handler not on signal stack fatal...

Trying to build the code editor example gives this error. I have copied both libqtdrv.ui.so.1 and libqtdrv.ui.so to the /usr/lib

osx 10.11.2 qt5.5.1 ``` ➜ bin git:(master) ✗ ./minimal dyld: Library not loaded: @rpath/QtWidgets.framework/Versions/5/QtWidgets Referenced from: /Users/qipeng/mac/workspace/go/src/github.com/visualfc/goqt/bin/libqtdrv.ui.1.0.0.dylib Reason: image not found [1] 82010 trace trap ./minimal ```