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[Feat] Reduce idle CPU usage
Target Use Case
Improve performance for everyone
Proposal
Reduce redraw when nothing is changing
When the map is idle there is a ~2-3% constant CPU usage (as shown in chrome performance tab in dev console). There appears to be a redraw() loop in animation-loop.js within luma.gl.
version: 8.7.10
This is also experienced on https://deck.gl/examples/tile-layer/