Telepathy
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ObjectDisposedException in editor
We are facing an ObjectDisposedException exception when running our app.
It seems it has to be related with the fact that we have two Telepathy clients in our scene (Main app) (one for handling communication with a first server, and a second for communication for another) as when we disable the second client, the exception doesn't occur anymore.
The strange part is that this exception occurs in the other app (Server app).
Any support here would be welcome.
Thanks, cheers
This may be related to my issue here.
The error is caused by this same method call though in my case it only occurs in build and not editor.
Check the stack trace.