vircadia-web
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Vircadia open source metaverse web interface for virtual worlds.
I've tried to implement webXR in vscene.ts. It is working, but I didn't figure out how to parent the instantiated XR camera to the existing non XR camera. I've added...
As they are, the default avatars use a number of materials ("Sara" using 8 materials, etc), so if you have several avatars onscreen the number of materials in a scene...
If you have two glb files loaded and both contain lightmaps, one of them will fail. I strongly suspect this is because of having more than none vircadia_lightmapData object in...
This PR rewrites the sit/animate interaction system. The new system utilises the metadata in GLTF models to create more detailed interaction targets that don't require meshes. The GLTF metadata contains...
On one hand, if you are part of a conversation and want to continue while looking around in 3rd person it's good that you can continue to do so. On...
Ctrlaltdavid: "nametags could be sized depending on distance such that their dimensions in meters are larger when further away, so that nametags can be read I.e., get a little smaller...
We should at least double this speed. What can I say?
At the moment, culled meshes will simple pop out of existence. If possible, a fade out (such as we currently do with the sit object icon using) would be far...
my understanding, if correct is that browsers can already read gzip files, if we were to combine our assets (glb files) into a gzip this can provide us up to...