vircadia-web icon indicating copy to clipboard operation
vircadia-web copied to clipboard

Vircadia open source metaverse web interface for virtual worlds.

Results 42 vircadia-web issues
Sort by recently updated
recently updated
newest added

I've tried to implement webXR in vscene.ts. It is working, but I didn't figure out how to parent the instantiated XR camera to the existing non XR camera. I've added...

As they are, the default avatars use a number of materials ("Sara" using 8 materials, etc), so if you have several avatars onscreen the number of materials in a scene...

Severity: Low
long-term

If you have two glb files loaded and both contain lightmaps, one of them will fail. I strongly suspect this is because of having more than none vircadia_lightmapData object in...

bug
Severity: Medium

This PR rewrites the sit/animate interaction system. The new system utilises the metadata in GLTF models to create more detailed interaction targets that don't require meshes. The GLTF metadata contains...

enhancement
in progress

On one hand, if you are part of a conversation and want to continue while looking around in 3rd person it's good that you can continue to do so. On...

Severity: Optional

Ctrlaltdavid: "nametags could be sized depending on distance such that their dimensions in meters are larger when further away, so that nametags can be read I.e., get a little smaller...

enhancement
Severity: Optional

At the moment, culled meshes will simple pop out of existence. If possible, a fade out (such as we currently do with the sit object icon using) would be far...

enhancement
Severity: Optional

my understanding, if correct is that browsers can already read gzip files, if we were to combine our assets (glb files) into a gzip this can provide us up to...

enhancement
Severity: Optional