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Bad #include

Open Benualdo opened this issue 11 months ago • 5 comments

Physics.cpp > IREnderer.h > Renderer_consts.h > Device_consts.h

Benualdo avatar Feb 05 '25 21:02 Benualdo

core\GameObject\GameObject.cpp : #include "renderer/IGraphicInstance.h"

kdridi avatar Feb 05 '25 21:02 kdridi

src\physics\IShape.h : #include "renderer/Importer/CollisionImporterData.h"

kdridi avatar Feb 05 '25 21:02 kdridi

src\renderer\DebugDraw\DebugDraw.cpp : #include "engine/IEngine.h"

src\renderer\Picking\PickingManager.cpp : #include "editor/Editor_Consts.h"

renderer/RenderPass/ImGui/Extensions/FontStyle/ImGuiFontStyleExtension.h : #include "editor/ImGui/ImGui.h"

src\renderer\RenderPass\ImGui\ImGuiPass.cpp : #include "engine/IEngine.h" #include "editor/IEditor.h" #include "ImGui.hpp" #include "ImGuiAdapter.hpp"

kdridi avatar Feb 05 '25 21:02 kdridi

engine\Component\Editor\Snap\SnapComponent.cpp : #include "editor/Editor_Consts.h"

engine/Resource/Audio/SoundResource.h : #include "audio/Audio_Consts.h"

engine\Component\Debug\TestComponent\TestComponent.cpp : #include "editor/Editor_Consts.h"

engine/Resource/Audio/SoundResource.h : #include "audio/Audio_Consts.h"

engine\Component\Engine\NotifyParent/NotifyParentComponent.hpp : #include "editor/Editor_Consts.h"

engine\Component\Physics\Object/PhysicsObjectComponent.hpp : #include "physics/Physics_Consts.h" #include "engine/EngineOptions.h"

etc...

kdridi avatar Feb 05 '25 21:02 kdridi

projects\game\src\Precomp.h : #include "editor/Editor_Consts.h"

projects\game\src\Game.h : #include "application/IGame.h"

kdridi avatar Feb 05 '25 21:02 kdridi