Vertx.Debugging
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Have gizmos and shape drawing be available in builds?
Would like to have a debug mode in my game to show gizmos or shapes or lines or whatever, and not have that only be available editor only. Is this a simple matter of removing the Conditional attributes? or is the editor/runtime codes intertwined in the library?
No idea. The entire design and intent of this package is for Editor-only debug lines, there has been no consideration made for debugging at runtime.