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gltDrawText not drawing after set mvp matrix (model*view*perspective)
why i cann't assigned mvp multiple matrix from 3d model?
I'm not entirely sure what you mean? Could you share some code or otherwise show what you mean?
If it's simply that you want to supply your own matrix, then you'd have to use gltDrawText or gltDrawText3D instead of gltDrawText2D and gltDrawText2DAligned.