[BUG] Black Screen on Death and/or Logout
Windows Client, Windows Server, 153 (newest) 9.8.1 newest
Client side errors, when dying and logging out resulting in permanant, black screen, clientside bepxin gives big section of red, players items lost, as client is not saving items/skills,
will attempt to grab error logs
To Reproduce
Steps for the devs to reproduce the behavior: die log out w/o direct quit
Expected behavior
normal operation is expected
Troubleshooting
fresh client install w/ v+ fresh server install with v plus, no difference
Without the errors we cant do much here This is not an issue we have seem with our mod but i know that some mods that add skills have caused this in the past
Please share player log and currents mods in use
I’m having a hard time reproducing.
Does the game actually have a log file?
On Sun, May 30, 2021 at 11:39 AM Miguel @.***> wrote:
Without the errors we cant do much here This is not an issue we have seem with our mod but i know that some mods that add skills have caused this in the past
Please share player log and currents mods in use
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/valheimPlus/ValheimPlus/issues/603#issuecomment-851018950, or unsubscribe https://github.com/notifications/unsubscribe-auth/AMGUWHRQDTRYZ4GVYZSQMTDTQJL2HANCNFSM45ZO7WFQ .
okay i see the output log, wish i saw it before hand, looks like it gets overwritten every game launch. my friend is also experiencing this, along with item loss and logging back in comes back in a completely different spot(past spot, not current), ill see if he has the logs, and ill keep trying to get it to fail again on my end
NullReferenceException: Object reference not set to an instance of an object
at Skills.Save (ZPackage pkg) [0x00036] in 1[T1] functor) [0x00063] in <5abdc278a459476dabe36f8ad65ea091>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction1)
UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
(Filename:
05/30/2021 02:37:05: FOund selected Button_yes
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Are you using any mods that modify skills?
Also can you share the full log file via pastebin, for example, please?
like i said before, fresh installs with only vplus Player-prev.log
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Skills.Save (ZPackage pkg) (at
[Info : Unity Log] 05/30/2021 16:16:49: UI Group status changed MenuRoot = True
[Info : Unity Log] 05/30/2021 16:16:52: UI Group status changed MenuRoot = True
[Info : Unity Log] 05/30/2021 16:17:17: UI Group status changed MenuRoot = False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Skills.Save (ZPackage pkg) (at
[Info : Unity Log] 05/30/2021 16:17:19: FOund selected Button_yes

So duplicated the error on his server
Also worth noting his error is on death
On Sun, May 30, 2021 at 4:21 PM ahernandez971 @.***> wrote:
So duplicated the error on his server
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/valheimPlus/ValheimPlus/issues/603#issuecomment-851055992, or unsubscribe https://github.com/notifications/unsubscribe-auth/AMGUWHQ7A46WLRZVWB3JEHDTQKM55ANCNFSM45ZO7WFQ .
@ahernandez971 please share your player log too