Bodo Junglas
Bodo Junglas
Instead of manually overriding the `target_orientation` you could just set the SAS to maneuver mode directly: ``` vessel.autopilot.mode = AutopilotMode.Maneuver ``` It should be the same, but I am still...
I have not done many tests with that, but changing the mode of the engine should be possible with this method: https://kontrolsystem2.readthedocs.io/en/latest/reference/ksp/vessel.html#change-mode where the names of the modes could be...
Inside the game the EngineMode is a quite complex structure and not just a fixed enum. I guess the long-term plan was to have many kinds of engine each with...
This is somewhat surprising, the above method still exists. Maybe it is some wired assembly-version mismatch. I just recompiled everything base on the new libraries and it works for me....
Pushed it to SpaceDock as well. ... the pre-release was dangling around for too long anyway ;)