UntoldEngine
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An easy to use, Open-Source, 3D game engine for iOS/macOS game development.
Currently, I create the Narrow and Broad phase bounding volume as I'm computing the convex hull. This was necessary for debugging purposes. However, since a debugger class is being implemented,...
Implement a method to get the ordering of the scenegraph so that entities such as the skybox are not rendered on top of UI elements.
This is not an issue per se, but I've noticed that depending on the animations, the interpolations time is repeating multiple times. For example: The following code snippet should only...
The first person camera does not have an x-position offset.
There is an issue with the animation when using 3 or fewer bones. I need to confirm this.
Bumps [mdast-util-to-hast](https://github.com/syntax-tree/mdast-util-to-hast) from 13.2.0 to 13.2.1. Release notes Sourced from mdast-util-to-hast's releases. 13.2.1 Fix ab3a795 Fix support for spaces in class names Types efb5312 Refactor to use @imports a5bc210 Add...
Bumps [node-forge](https://github.com/digitalbazaar/forge) from 1.3.1 to 1.3.2. Changelog Sourced from node-forge's changelog. 1.3.2 - 2025-11-25 Security HIGH: ASN.1 Validator Desynchronization An Interpretation Conflict (CWE-436) vulnerability in node-forge versions 1.3.1 and below...
Bumps [js-yaml](https://github.com/nodeca/js-yaml) from 3.14.1 to 3.14.2. Changelog Sourced from js-yaml's changelog. [3.14.2] - 2025-11-15 Security Backported v4.1.1 fix to v3 [4.1.1] - 2025-11-12 Security Fix prototype pollution issue in yaml...