nuk
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Generic turn based game server in Erlang/OTP
nuk
nuk is a generic turn based game server written in Erlang.
Features
- provides framework for registering games, users and controlling their sessions
- allows you to write and plug in your own turn based game engine using behavior callbacks
- allows to use custom external storage using simple behaviors
Additional info
- guide
- developer overview
- implementing a game
- reference documentation
what nuk is not:
- client or frontend (it's a server)
- web server: it does not provide one, although I might consider adding this in the future