UnityPlugin icon indicating copy to clipboard operation
UnityPlugin copied to clipboard

Mjp/make outline hands outline independent of normal scale

Open MaxPalmer-UH opened this issue 7 months ago • 0 comments

Summary

Adds a stage when using outlines in the generic hand shader that normalises the length of the normal vector. This fixes issues with hand rigs that may be imported with normals that are inconsistent lengths.

Contributor Tasks

  • [x] Add a CHANGELOG entry for this change.
  • [x] Ensure documentation requirements are met e.g., public API is commented.
  • [x] Consider any licensing/other legal implications for this MR e.g. notices required by any new libraries.

Reviewer Tasks

  • [ ] Code reviewed.
  • [ ] Non-code assets e.g. Unity assets/scenes reviewed.
  • [ ] All tests must be ran and cover all scenarios (If not, add new tests to the cycle and run them).
  • [ ] Documentation has been reviewed.
  • [ ] Approve with a comment of any additional tests run or any observations.

Related JIRA Issues

If this MR closes any JIRA issues list them below in the form Closes PROJECT-#

Pull Request Templates

Switch template by going to preview and clicking the link - note it will not work if you've made any changes to the description.

  • default.md - for contributions to stable packages.
  • release.md - for release merge requests.

You are currently using: default.md

Note: these links work by overwriting query parameters of the current url. If the current url contains any you may want to amend the url with &template=name.md instead of using the link. See query parameter docs for more information.

MaxPalmer-UH avatar Jun 19 '25 10:06 MaxPalmer-UH