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Add ability to use custom nodes as layer or mask

Open ucupumar opened this issue 1 year ago • 0 comments

Using custom nodes should be possible with these rules:

  • Should be in the form of a node group
  • At least has a single output
  • Vector input and alpha output can be optional
  • Node outputs can be assigned to layer channel inputs
  • Shader/BSDF socket type won't be supported

ucupumar avatar Feb 21 '24 15:02 ucupumar