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Add Option to save Textures externaly by default

Open trashmaster9000 opened this issue 1 year ago • 4 comments

i'm currently making some kind of asset library, working on this big project quickly increased the Blender file size to over 1.2GB since this addon packs the images by default.

it would be nice to save the images externally by default and have some settings for image format / quality / path in addon settings

trashmaster9000 avatar May 26 '24 08:05 trashmaster9000

Hmm, I'm sorry but I think that's a very specific use case of ucupaint. I don't think I'll implement this myself anytime soon, feel free to implement this yourself or ask someone else who can do it for you. 🙏

ucupumar avatar May 26 '24 09:05 ucupumar

would love to contribute to your awesome addon but sadly i can't program :/

trashmaster9000 avatar May 26 '24 10:05 trashmaster9000

Yeah, sorry. Maybe you can separate your library assets so it doesn't become that big.

ucupumar avatar May 26 '24 13:05 ucupumar

don't worry! i can always unpack all images from blender, i just have to remember to do that after a few new assets 😅

trashmaster9000 avatar May 30 '24 08:05 trashmaster9000