Sharpmake
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Per-file compiler options for Microsoft Games
Hi again,
I saw in this issue Sharpmake doesn't support per-file compiler options except for "very rare cases". I'm wondering if it's possible to set "MGCCompile" for some files, like so? Specifically MicrosoftGame.Config?
I believe this would be instead of ClCompile or ClInclude.
Thanks
Heya! we have support for MGCFile in the Sharpmake.GDK plugin that we'll open source soon (if I find the time...).