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Display Android Vectordrawables on iOS.

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Close #67. Need input from your team to update the email and maybe add more fields.

The [spec](https://www.w3.org/TR/SVG2/paths.html#PathDataCubicBezierCommands) specifies that only certain commands should use parts of the "prior context" construct that we use in DrawingCommands.swift to convey information about prior curves in the path. The...

[Android supports this](https://developer.android.com/reference/android/graphics/drawable/AnimatedVectorDrawable). We may want to support it too. We'll need to investigate whether this is actually a popular enough feature of the Android SDK to justify support, as...

It would be extremely useful to support placement of VectorViews in Interface Builder. Programmatic layout is cumbersome and increases development time.

Please add a Podfile so the library could also be integrated via CocoaPods.

In an effort to provide more transparency to project state, Add the appropriate disclaimer on the top of the README. Some examples as follows: -This project is a technical snapshot...

We currently have experimental support for SwiftUI. However, it has yet to be used in any real Apps, so there may be issues with the API that we need to...

The [spec supports them](https://developer.android.com/reference/android/graphics/drawable/VectorDrawable), though it doesn't seem like they're very popular. At least one of these will require custom drawing code, as it's not natively supported on iOS.

Spec Compliance

In Swift 5 `String` will use UTF-8 instead of UTF-16, which means that it won't need to do allocations to access the raw buffer for `strtod`, and converting from XMLChar...

There's a couple of options for this: 1. Generate snapshots using android studio, compare against them with low tolerance. 2. Generate with Cyborg 3. "Snapshot" path output instead of images...