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A flexible tweening library for iOS in Swift similar to GSAP's TweenMax.

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Kinetic.animate doesn't work on iOS 13 devices. I think that it is because of layout system in iOS 13 is different. This was working on iOS 12 devices: let tween...

Hi u10int, When applying tween to transformed(CGAffineTransform) views, animations not occurring and UIViews getting weird behaviour, please suggest solution for this.

Could you please include ZoomIn and ZoomOut in the property class of the Tweenable Objects. And also kindly give an option to handle the Tween while its running in the...

I'm having trouble importing via carthage. Is there something I'm doing wrong on my end?

On Tweenmax we have something like `isTweening:Bool = true/false` is there something similar here? Would be really helpful.

Hi! Thanks again for your amazing animation library! How would you animate an object using a bezierPath? Basically a startPoint, endPoint and one anchor point. Thanks, Markus

While animating a UIView, user interaction is disabled. Could you please add an option to enable/disable user interaction while the animation is running (just like the `UIViewAnimationOptions.allowUserInteraction` option)? The only...

Could you please add Sprite Kit support?

Hi! can you please add borderColor to the list of animatable properties? I tried to get strokeColor to work but it seems this property doesn't exist on an UIView/Layer? Thank...