The background layer is misaligned
The clouds are shifted to the right compared to real hardware. I'm sure there are similar scenes in other games too.
(Google Translation)
Yeah that's strange. Clouds aren't dependent on time? For horizontal scrolling there is a per line scroll values and a per layer scroll value. The current logic assumes 1 or the other. I wonder if they are added together
can you make a save state for this ? thank you :)
Seconded — a save state would be really useful! I think at one point there was some question as to how many of the high order scroll bits were actually used.Sent from my iPhoneOn Jul 29, 2024, at 12:45 PM, dukeeeey @.***> wrote: can you make a save state for this ? thank you :)
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I think the issue is the tilegen is drawn a frame behind on supermodel compared to the 3d hardware. If the camera stops moving and is static the sky should line up.
To be precise the tilegen is two frames behind.