AsyncLoadingScreen icon indicating copy to clipboard operation
AsyncLoadingScreen copied to clipboard

Custom Widget

Open HashemShepard opened this issue 3 years ago • 1 comments

Cant i use a custom widget for the loading screen instead of the current architecture , i have a loading screen widget completed , it's dynamic because it has different names for players joining a match and i cant use a static image

HashemShepard avatar May 07 '22 14:05 HashemShepard

You need to create your custom widget in Slate, not UMG blueprint.

truong-bui avatar May 13 '22 09:05 truong-bui