Substrate
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A cross-platform render-graph based rendering system written in Swift
Hi! First off, huge props for publishing this awesome library. It is one of the most complete (and up-to-date) real-world example of a Metal rendering architecture that I've seen 👏...
https://github.com/troughton/Substrate/blob/987832dd60f46a863a53eb3fbed51167a2853a9a/Sources/SubstrateMath/Primitives.swift#L226 hello Thomas, while debugging I noticed that the 2 function `union(with:)` compute the union using the minimum of the maximum points, shouldn't it be the maximum? thanks in advance