pathfinding topic
botLab
Project for ROB 550. Implementing SLAM using LIDAR, wheel encoders and IMU on MBot.
pogema
POGEMA stands for Partially-Observable Grid Environment for Multiple Agents. This is a grid-based environment that was specifically designed to be flexible, tunable and scalable. It can be tailored to...
sbp-env
Motion planning environment for Sampling-based Planners
recast-navigation-js
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
PathFinding3D
A star 3d pathfinding in 3d voxel environment in Unity3d
PathFinder3D
3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)
Pathfinder
A pathfinder visualizer in Flutter. Create mazes, generate random walls, or draw your own walls and see the pathfinding algorithms in action
Algorithm-Visualizer
Algorithm Visualizer helps users to visualize different algorithms with vibrant graphics and colors 🤖 👨💻
SkeldJS
A JavaScript implementation of the Among Us protocol, featuring several different projects, written in TypeScript.
Crowd-Simulation-and-Visualization-in-Unity
A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps Model.