t3
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MAIN: Issues needing to be addressed for MVP pre-release
Pre-MVP
Issues/Bugs
- [ ] Revisit player export (should wait on "Populate project dependencies" for consistency) @domportera
- [x] Right-click -> Add Operator does not work at all @pixtur
- [x] Dragging operators out of and within the Symbol Library does not work or crashes the editor @domportera /@pixtur
- [x] Random paste exceptions on Slot<T>.
FirstConnection?? - [ ] Disconnecting from a MultiInputSlot is broken @pixtur
- [x] Popup window input unreliable (particularly for "Blocking" windows)
- [ ] scrolling is still busted sometimes - feels like a Silk.NET GLFW bug
- [x] .NET version sensitivity -@domportera / @pixtur
- [x] Selection fence
- [x] Project Settings window does not work at all @pixtur
- [x] Parameter window reorganization is broken
UX
- [x] Re-implement proper layout support for
GraphWindow@pixtur - [x] Open project in Explorer @domportera / @pixtur
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EditorUi.Instance.OpenWithDefaultApplication(package.Directory)or something like that - Also open Resources folder?
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- [x] Projects should open immediately when created @domportera /@pixtur
- [x] #506
- [ ] #507
- [ ] Log spam when using absolute paths with various ops and soundtrack
Technical
- [ ] #508
- [ ] #509
- [x] Ensure file watching still works properly (code, shaders, images, etc) @domportera
- [x] Clean up/simplify initial project loading @domportera
Post-MVP
UX
- [ ] Set project directory per-project (nice to have) @domportera
- There should be a separate file with two lists - Auto-populated project directories (directories that can contain several projects that should be auto-discovered), and known projects / projects that do not live in the auto-populated directories
Issues
- [x] AudioReaction's (and probably most others') Graph node GUIs no longer display @domportera
As reported on Discord: When I render to ./Render/Videoname.mp4 the file lands in \Editor\bin\Release\net8.0-windows\Render I expected it in the same directory as before (\Render in the Tooll root folder) but would also be fine with a folder in the current project folder.
And: I seem to remember that somebody posted some code on Discord, how an application can request to use the dedicated GPU by default, so that we don't have to set it in preferences for each new version. I didn't realise right away why my rendering was so slow. I think this would be super helpful for new and old users.