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Decompress Crunch textures in a worker

Open toji opened this issue 13 years ago • 3 comments

Should be pretty straightforward to implement, though I'll want to include an option for keeping it in the main thread as well. Should make use of transferrables where available.

toji avatar Apr 29 '12 23:04 toji

Hi toji, Sadly if transferrable mode is not available Chrome seems to be leaking: http://visual-experiments.com/demo/transfert/ ? Firefox is not leaking in structured clone mode but doesn't implement transferrable yet.

dddExperiments avatar May 04 '12 11:05 dddExperiments

Any progress on this?

pjako avatar May 31 '12 09:05 pjako

Yes, I have it working. I've been trying to get it to work with transferrables before putting it up, which has been giving me trouble for some reason. I think I'll post the basics anyway, though, since the transferrables is just another optimization.

Sent from my iPhone

On May 31, 2012, at 2:26 AM, pjako [email protected] wrote:

Any progress on this?


Reply to this email directly or view it on GitHub: https://github.com/toji/webgl-texture-utils/issues/1#issuecomment-6031445

toji avatar May 31 '12 14:05 toji