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dds texture compressedTexImage2D: Width,Height should be always great equal then 1

Open ryanliang000 opened this issue 6 years ago • 0 comments

gl.compressedTexImage2D parameter width, height should be always great equal then 1. otherwise the texture will be has some issue when has alpha channel.

ryanliang000 avatar Jun 18 '19 02:06 ryanliang000