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Suggestion: add hit sound

Open gundogfan opened this issue 3 years ago • 1 comments

The idea is a CVAR to play a sound in the client when hitting an enemy (not necessarily killing it) just like in Quake Champions.

  • It should be, by default, different than kill sound.
  • It shouldn't be played if the enemy is killed and kill sound is enabled.
  • It shouldn't be played when hitting an enemy with wall-gauss.

gundogfan avatar Apr 18 '22 23:04 gundogfan

Seems to me this is not possible, because there's no event where the player can know from client-side you're hitting a target, it's all managed server-side.

PD: You can try to hook when bloodsprays are created, but you can't know if the blood is from you or from your enemy, it will play always.

rtxa avatar Oct 23 '25 21:10 rtxa