d2modmaker
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Feature Request Charms and Unique Monsters
I had 2 feature requests if you're still updating the modmaker.
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The effect of the mod maker on charms seems to be minimal, at least from my experience, but I don't pick up too many charms when playing with very strong uniques. Is there some way to modify the charms too?
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Can you add a density of boss monsters / unique monsters / champion monsters, etc? I was thinking it would be fun to play with an increased density of monsters but with only unique / boss / champion monsters. Like replace the regular monster spawns with unique and etc monsters.
- in d2modgen I already implemented that, you can randomize affixes as well.
- also implemented in d2modgen, there are 3 different options (or 3+1) for density.