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Fix CI builds for Mac and Windows

Open timower opened this issue 5 years ago • 0 comments

Windows doesn't work as the travis windows image doesn't support openGL. Mac OS doesn't work because the godot importer is stuck when using the --export flag to generate the .import file.

Either wait for headless images for both or try using GitHub Actions?

timower avatar Feb 15 '20 13:02 timower