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Fix sea labels

Open jeffdefacto opened this issue 3 years ago • 1 comments

This fixes a bug that caused sea labels to not actually be rendered if they were just label points rather than converted polygons.

The one zoom they worked properly at was z16 which was the only zoom we tested at. I changed to the test to check different zoom levels.

jeffdefacto avatar Aug 11 '22 23:08 jeffdefacto

Generally LGTM, but screenshots or build details to verify please.

nvkelso avatar Aug 16 '22 18:08 nvkelso

@jeffdefacto @peitili @travisgrigsby This should be ready to roll now :)

nvkelso avatar Mar 09 '23 02:03 nvkelso

I see you expanded upon my PR a little bit haha @nvkelso

jeffdefacto avatar Mar 09 '23 02:03 jeffdefacto

@jeffdefacto Thanks for the initial work here! It turned out to be a very meaty problem to dig into, and good way to keep busy now that I have more time on my hands ;)

nvkelso avatar Mar 10 '23 06:03 nvkelso