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error X4018: Shader uses texture addressing operations in a dependency chain that is too complex for the target shader model (ps_2_b) to handle.

Open phantomboy0 opened this issue 3 years ago • 0 comments

pbr_ps20b 3 ERROR(S): error X4018: Shader uses texture addressing operations in a dependency chain that is too complex for the target shader model (ps_2_b) to handle. Reported 3360 time(s), example command: fxc /DCENTROIDMASK=0 /DSHADERCOMBO=3bff /DSHADER_MODEL_PS_2_B=1 /Tps_2_b /Emain /DWRITEWATERFOGTODESTALPHA=1 /DPIXELFOGTYPE=1 /DNUM_LIGHTS=4 /DWRITE_DEPTH_TO_DESTALPHA=1 /DFLASHLIGHTSHADOWS=1 /DFLASHLIGHT=1 /DFLASHLIGHTDEPTHFILTERMODE=2 /DLIGHTMAPPED=1 /DUSEENVAMBIENT=1 /DEMISSIVE=1 /DSPECULAR=1 /DPARALLAXOCCLUSION=1 pbr_ps30.fxc pbr_common_ps2_3_x.h(61,19-25): error X4532: cannot map expression to pixel shader instruction set Reported 240 time(s), example command: fxc /DCENTROIDMASK=0 /DSHADERCOMBO=1c43 /DSHADER_MODEL_PS_2_B=1 /Tps_2_b /Emain /DWRITEWATERFOGTODESTALPHA=1 /DPIXELFOGTYPE=1 /DNUM_LIGHTS=3 /DWRITE_DEPTH_TO_DESTALPHA=1 /DFLASHLIGHTSHADOWS=0 /DFLASHLIGHT=0 /DFLASHLIGHTDEPTHFILTERMODE=0 /DLIGHTMAPPED=1 /DUSEENVAMBIENT=1 /DEMISSIVE=1 /DSPECULAR=1 /DPARALLAXOCCLUSION=0 pbr_ps30.fxc pbr_common_ps2_3_x.h(59,18-23): error X4532: cannot map expression to pixel shader instruction set Reported 3120 time(s), example command: fxc /DCENTROIDMASK=0 /DSHADERCOMBO=1dff /DSHADER_MODEL_PS_2_B=1 /Tps_2_b /Emain /DWRITEWATERFOGTODESTALPHA=1 /DPIXELFOGTYPE=1 /DNUM_LIGHTS=4 /DWRITE_DEPTH_TO_DESTALPHA=1 /DFLASHLIGHTSHADOWS=1 /DFLASHLIGHT=1 /DFLASHLIGHTDEPTHFILTERMODE=2 /DLIGHTMAPPED=1 /DUSEENVAMBIENT=1 /DEMISSIVE=1 /DSPECULAR=1 /DPARALLAXOCCLUSION=0 pbr_ps30.fxc FAILED: pbr_ps20b 4 minutes, 4 seconds elapsed 07:31 PM

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get this on source sdk 2013 multiplayer shader compile.

phantomboy0 avatar Nov 28 '22 16:11 phantomboy0