source-pbr
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Fix Dark Normals
👋
PBR has a problem with normals going pretty dark at obtuse angles and we fixed it recently, wanted to backport it for you guys since this repo was the main reason Momentum even got PBR in the first place ❤️
Fix by Bonjorno7 and SCell555, I'm just a simple messenger.
Oh this was web edited and thus doesn't have the compiled shaders. Not sure if that'll be an issue or not, didn't really feel like cloning the SDK repo again in its entirety to do so.
These commits have been compiled and included in #41, thanks for the backport!