UnityBehaviourTreeEditor
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Behaviour Tree Editor for Unity built with UIToolkit
Hi, This seems odd as now the wait node doesn't work and a tree like  However, I may be very wrong and not understand what is going on! The...
I made a fix to the sequence node so it run's through all of it's child nodes once. I needed a sequence with: [Condition] [Wait] [LongAction] Where the long action...
It would be awesome if we could get some sort of master blackboard or blackboard inheritance where all blackboards can share a key with one blackboard.
Hey! Love the package, one major issue atleast when using the package as well a package. Is that is not possible to modify context.cs Which is quite important. I will...
I have focused on the nodes and connections, but when I press the delete button, there is no response and I cannot delete the nodes or connections.
