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CoverFlow API replacement for the iPhone

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on iPhone 6S and 6S+ users are facing issue on touch of images if 3D touch is enabled. They have to tap 5-6 times to touch a image and call...

I opened the demo project using code 4.5, fail compiled. I wonder whether it tested before update.

This derived class will allow to handle taps, long taps, and image removal from the carousel.

Add a new method so that the delegate can know which cover is selected for further actions

The scrollview should actually be positioned at (0,0) which is why it should be inited with the View's bounds instead of frame.

use UIGraphicsBeginImageContextWithOptions(size, NO, 0.0) to take advantage of retina display scale factor

all images are loaded in memory . I think it's a huge problem when I use images over 100 count . I think we only need load 10 images in...

Can you provide a method for clearing AFOpenFlowView images without needing to release and re-instantiate programmatically? e.g after you display Flicker image library and you want to search something else...

When attempting to build AFOpenFlowDemo the build fails with the following linkage error: "Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang failed with exit code 1" I reran the linker on the command line so I...