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Falling and Resting are not implementing FallingState
As stated in the title the classes Falling and Resting are not implementing FallingState which leads to no errors when refactoring player into moveHorizontal.
You are entirely correct, I don't understand how I could miss that one. Unfortunately, I no longer have the tool that helped me place all the tags, so fixing this will require a considerable amount of work. I'll leave this issue open until I have time to fix it. Thank you for reporting it and well spotted! 🙏