UnityConfiguration
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Register with Injection Members
Support registrations with interception behaviors:
container.RegisterType<interceptedtype>(
new Interceptor<InterfaceInterceptor>(),
new InterceptionBehavior<LoggingBehaviour>());
This can be supported by making RegistrationExpression.WithInjectionMembers() public (instead of internal)
Is there a work arround? do I need to create a custom convertion class? Can anyone post a sample?