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Events for sound, instance, tags
Would be very cool to have events for stuff like when a sound gets paused or finishs or gets resumed! Even cooler if this could be done on the different kind of levels and trigger global events as for when any sound from a tag finishs or any sound gets paused!
That could be useful! What use case are you thinking of specifically?
Like having some kind of background music playing and triggering a next song once the first song is done or maybe for some music game to trigger the end of a song