;-)
/////// BLACKBOXE TYPO /////// [email protected]
////////////////////////////////// variables string = "BLACK BOXE"; // type a word PIXEL_SISE = 8; // sise of letter LETTER_SPACE = 1.1; // space between letters PIXEL_SPACE = 1; // space between pixels HEIGHT = 0.3;
////////////////////////////////// 3D text word();
////////////////////////////////// module word module word(){
for( i = [0:len(string)] ){ translate([0, i* (5*PIXEL_SISE) * LETTER_SPACE, 0]) alphabet(string[i]); } }
////////////////////////////////// module prismeDir module prismeDir(dir, posX, posY){
if(dir == 0){
// color([1,0,0])
// translate([posX, posY, 0])
// prisme(PIXEL_SISE);
}
if(dir == 1){
color([1,0,1])
translate([posX, posY, 0])
mirror([1,0,0]){
prisme(PIXEL_SISE);
}
}
}
////////////////////////////////// Pixel shape module prisme(size){
polyhedron( points = [[-size/2, -size/2, 0], [-size/2, size/2, 0], [size/2, size/2, 0], [size/2, -size/2, 0], [-size/2, -size/2, size_HEIGHT], [-size/2, size/2, size_HEIGHT]],
triangles =
[[0,3,2],[0,2,1],[3,0,4],[1,2,5],[0,5,4],[0,1,5],[5,2,4],[4,2,3]]
);
}
////////////////////////////////// letters module alphabet(char){ if (char == " "){ letter([ [0,0,0,0], [0,0,0,0], [0,0,0,0], [0,0,0,0], [0,0,0,0] ]); } if (char == "A"){ letter([ [0,1,1,0], [1,0,0,1], [1,1,1,1], [1,0,0,1], [1,0,0,1] ]); } else if (char == "B"){ letter([ [1,1,1,0], [1,0,0,1], [1,1,1,0], [1,0,0,1], [1,1,1,0] ]); } if (char == "C"){ letter([ [0,1,1,1], [1,0,0,0], [1,0,0,0], [1,0,0,0], [0,1,1,1] ]); } if (char == "D"){ letter([ [1,1,1,0], [1,0,0,1], [1,0,0,1], [1,0,0,1], [1,1,1,0] ]); } if (char == "E"){ letter([ [1,1,1,1], [1,0,0,0], [1,1,1,0], [1,0,0,0], [1,1,1,1] ]); } if (char == "F"){ letter([ [1,1,1,1], [1,0,0,0], [1,1,1,0], [1,0,0,0], [1,0,0,0] ]); } if (char == "G"){ letter([ [0,1,1,1], [1,0,0,0], [1,0,1,1], [1,0,0,1], [0,1,1,0] ]); } if (char == "H"){ letter([ [1,0,0,1], [1,0,0,1], [1,1,1,1], [1,0,0,1], [1,0,0,1] ]); } if (char == "I"){ letter([ [1,1,1,0], [0,1,0,0], [0,1,0,0], [0,1,0,0], [1,1,1,0] ]); } if (char == "J"){ letter([ [1,1,1,1], [0,0,1,0], [0,0,1,0], [1,0,1,0], [0,1,0,0] ]); } if (char == "K"){ letter([ [1,0,0,1], [1,0,1,0], [1,1,0,0], [1,0,1,0], [1,0,0,1] ]); } if (char == "L"){ letter([ [1,0,0,0], [1,0,0,0], [1,0,0,0], [1,0,0,0], [1,1,1,1] ]); } if (char == "M"){ letter([ [1,0,0,1], [1,1,1,1], [1,0,0,1], [1,0,0,1], [1,0,0,1] ]); } if (char == "N"){ letter([ [1,0,0,1], [1,1,0,1], [1,0,1,1], [1,0,0,1], [1,0,0,1] ]); } if (char == "O"){ letter([ [0,1,1,0], [1,0,0,1], [1,0,0,1], [1,0,0,1], [0,1,1,0] ]); } if (char == "P"){ letter([ [1,1,1,0], [1,0,0,1], [1,1,1,0], [1,0,0,0], [1,0,0,0] ]); } if (char == "Q"){ letter([ [0,1,1,0], [1,0,0,1], [1,0,0,1], [1,0,0,1], [0,1,1,1] ]); } if (char == "R"){ letter([ [1,1,1,0], [1,0,0,1], [1,1,1,1], [1,0,1,0], [1,0,0,1] ]); } if (char == "S"){ letter([ [0,1,1,1], [1,0,0,0], [0,1,1,0], [1,0,0,1], [1,1,1,0] ]); } if (char == "T"){ letter([ [1,1,1,1], [0,1,0,0], [0,1,0,0], [0,1,0,0], [0,1,0,0] ]); } if (char == "U"){ letter([ [1,0,0,1], [1,0,0,1], [1,0,0,1], [1,0,0,1], [0,1,1,0] ]); } if (char == "V"){ letter([ [1,0,0,1], [1,0,0,1], [1,0,0,1], [0,1,0,1], [0,0,1,0] ]); } if (char == "W"){ letter([ [1,0,0,1], [1,0,0,1], [1,0,0,1], [1,1,1,1], [1,0,0,1] ]); } if (char == "X"){ letter([ [1,0,0,1], [1,0,0,1], [0,1,1,0], [1,0,0,1], [1,0,0,1] ]); } if (char == "Y"){ letter([ [1,0,0,1], [1,0,0,1], [0,1,1,0], [0,1,0,0], [1,0,0,0] ]); } if (char == "Z"){ letter([ [1,1,1,1], [0,0,1,0], [0,1,0,0], [1,0,0,0], [1,1,1,1] ]); } }
////////////////////////////////// module letter module letter(array){
for( i = [0:4] ){ // rows for(j = [0:3]){ // columns prismeDir(array[i][j], i_PIXEL_SISE + i_PIXEL_SPACE, j_PIXEL_SISE + j_PIXEL_SPACE); } } }
What is this?
Sorry for that big text pasting. It is a similar code using string and len(string), good for you !?
Maurin
Le 21 juin 2012 à 23:40, Tony Buser a écrit :
What is this?
Reply to this email directly or view it on GitHub: https://github.com/tbuser/openscad-bitmap/issues/2#issuecomment-6495214