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A simple openGL 2D plotter for quickly updated data.

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For Ubuntu installation script for glfw package there is missing dependencies installation of glfw failed with error Failed to find wayland-scanner [https://www.glfw.org/docs/latest/compile.html](https://www.glfw.org/docs/latest/compile.html)

Hi, I would like to know if it is possibile to update dynamically a graph containing scatter plots. For example, by using lines, this code works: // Init GLFW std::shared_ptr...

https://github.com/tbattz/openGLPlotLive/blob/26ef4142f88370a62414b519b5d729d430a88165/src/lines/Line2D2Vecs.cpp#L21 /* Setup Buffers */ updateInternalData(); int vertDataSizeBytes = internalData.size()*sizeof(internalData[0]); int indicesDataSizeBytes = internalIndices.size()*sizeof(internalIndices[0]); createAndSetupBuffers(vertDataSizeBytes, indicesDataSizeBytes, &internalData[0], &internalIndices[0], 2*sizeof(internalData[0])); although it compiles and runs OK under windows using GCC compiler,...

class AxesArea { std::vector interactorDataX = {}; std::vector interactorDataY = {}; std::vector zoomBoxX = {}; std::vector zoomBoxY = {}; } // Create Plot myplot = std::make_shared(0.0, 0.0, 1.0, 1.0, getParentDimensions(),...