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There should be no visual change, but as properties are stripped out at low zooms, we should use the reliable Tilezen ones instead of the random OSM ones per https://github.com/tilezen/vector-datasource/pull/2008...

We moved almost all order values to be data driven from the server, but https://github.com/tangrams/bubble-wrap/pull/277#discussion_r312307997 calls out we should audit that in the scene file.

Some optimization to reduce the work of js-functios: - Use text_source sequence for shield text instead of function. - To discard shields when text is too long return no sprite...

Currently [email protected] is 1014 x 3696 pixels and [email protected] is 1792 x 3578 pixels. For an older generation of devices including the iPhone 4, Galaxy Nexus, and Raspberry Pi, this...

NM state shield not drawing, here: http://localhost:8000/#14.170112609863281/32.3249/-106.7941

Delaware shield is not drawing

drawing inconsistently, not showing here: http://localhost:8000/#13.073488871256485/41.2785/-96.0462

Back in 2017 we started adding new artwork and logic for USA and international roads shields in https://github.com/tangrams/bubble-wrap/pull/262. That work needs to be finished, including the following shield polish improvements:...

Paired up with https://github.com/mapzen/ios/issues/333, add a new icon that shows both the current location dot `( • )` and adds a triangle that can orient towards direction of view, more...

Regions are preferred at some zooms to source the text from `name:short`, but when we designed these 2 years ago that property was only on United States regions (states). Now...