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autobind shader Parsing bug

Open ThibaultTricard opened this issue 6 years ago • 0 comments

when an uniform declaration is commented out, it is still parsed by autobind shader :

adding the comment bellow on a shader will create a bug : // TODO, use an uniform boolean for the initialisation pass

adding the comment bellow will be parsed as if not commented-out // uniform type varname;

ThibaultTricard avatar Dec 09 '19 15:12 ThibaultTricard