aframe-super-shooter-kit
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Bullet component order matters
If I modify the example and move the bullet component to be the last attribute, the gun does not shoot.
Original, works fine:
<a-entity bullet geometry="primitive: sphere; radius: 0.1" material="color: orange">
Does not work:
<a-entity geometry="primitive: sphere; radius: 0.1" material="color: orange" bullet>
I just realized this. This is a major issue that should be documented.