aframe-particleplayer-component
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:sparkles: Play pre-simulated particle systems in A-Frame :boom:
When using three Version (https://github.com/supermedium/three.js): ^0.125.1 I'm getting the following error: Uncaught TypeError: THREE.Geometry is not a constructor. Any suggestions?
Resolves issue with THREE.js v^0.125.1 throwing `Uncaught TypeError: THREE.Geometry is not a constructor`
This Also Fixes The Problem of 'bpy.context.depsgraph' for blender 2.8+ ( Related to issue #8 and issue #10 )
Trying to install the .py script. But it does not work; does not show up in the preferences>addon at all. Using blender version 2.901
I'm getting this error when saving. I've selected the emitter object and the am only trying to render a 30 frames of a 150 frame particle animation. Traceback (most recent...
This tries to fix #8. Since it's under the blender2.8 directory, I guess it's ok to use this new API directly?
Great component, thx! The example "magic" doesnt look like the gif animation, the particle dont meet on top to stars. If i try to open "magic" source file in blender,...
like randomScale, randomRotation factors, or "scale up to 3x along the animation", "fade out"..